W2 Only, No Third Parties, No Visa Transfers, No Sponsorships
The candidate may not have all the skills mentioned but should be able to write plugins for Unreal Engine
Qualifications
Unreal Editor
- Importing character assets, placing/editing actors
- Using content from an Unreal plugin, adding new content to an existing Unreal plugin
- Working with the Anim Graph editor, local space and component space nodes
- Creating and working with IK Rig and IK Retargeter assets
- General character animation experience, working with skeletons within Unreal, etc.
Unreal development
- Experience developing C++ Unreal plugins for our supported target platforms: Linux, Win64
- Keeping data safely synchronized across threads in Unreal
- Defining new Anim Graph nodes
- Applying bone transforms
- Applying IK retargeting at runtime
- Writing documentation in reST/Sphinx format
- Working with git
- Working with Gitlab